In Which Sean Maher Makes It Two For TwoSean Maher shows the love to September:
"So, yesterday I posted about the new AiT book, Rock Bottom,
right before heading to the Isotope for my weekly stash.
Larry takes me aside and asks, 'Do you wanna see that Charlie Adlard art?' The answer of course being FUCK YEAH I DO. I'm flipping through the pages (gorgeous as I knew they would be, and more detailed than any Adlard work I've yet seen) and I stop because I don't want to ruin the story for myself, but Larry's too excited - I have
to see the last page.
It's a killer.
The premise is rad, too - vintage
Joe Casey. Larry tells me the best parts are in the middle of the story, but the ending looks pretty goddamn awesome to me. Emotional, thoughtful, bittersweet, mythic, complex, kinda funny. All the things Casey's especially good at when he's on his A-game.Huge
potential here; could end up being the most powerful book Larry's published."--Josh
In Which We Determine The Revolution Will Be Digitized
Chris Arrant does another one of his well-researched and -written interviews with The Chief over at Newsarama,
where they talk about Shatter,
our July book, and the big highlight being them mentioning that I wasn't out of diapers yet when the book first came out. Shut up, old man!
The Practising Historian,
Melchior del Darién, has some illuminating things to say about pirates and sirens and uses pages from Colonia
to prove his point.
talks about the ongoing Pete Mortensen Challenge over at YMB, and says: "'Course, it's just as much fun to start imagining the new Joe Casey / Charlie Adlard book that Larry Young slipped into the pre-Challenge conversation. Rock Bottom,
you say? 102 pages of new Charlie Adlard artwork, you say? Yeah, I don't really need to know much else, curious though I am. Adlard has become one of my world-champion favorite artists over the last few years, and his chemistry with Joe Casey was one of the major selling points of Codeflesh.
I'm in." --Josh
In Which We Start The Week Off Laughing, And Then Are FlatteredLessons the Internet Has Taught Pal Dorian:
"Promoting your favorite comic company is expected and encouraged. Unless you’re Larry Young, in which case it is unseemly."
++++Tim O'Neil, on Demo:
"Whatever individual criticisms the book may elicit, it is apparent that Wood and Cloonan have succeeded in creating something that, moreso than merely presenting the appearance
of importance, is actually important. Anyone in the future who wants to understand what was going on in comics at this particular point in time will look back at Demo,
because it says a lot in an extremely succinct manner. It's flaws are, in many respects, the flaws of youth and passion - and right now we've got a lot of people in comics going through these exact same growing pains. Eventually, given time, these flaws will be tempered by age and experience - and that's as it should be... So I'd like to lay down a particular challenge for Wood, Cloonan and publisher Larry Young. Whatever happens in the intervening decades, in twenty years you should come back and give us a sequel - Demo 2.0,
or whatever you want to call it. Give us another twelve issues of different characters and individual stories, but give us the benefit of another two decade's living. That
would be something worth getting excited about. "